AI Insights · Timothy · April 2024
Top 5 Hidden Objects Games in the US Q1 2024: Performance Insights
Discover the performance trends of the top 5 hidden objects games in the US for Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 hidden objects games in the United States demonstrated notable performance trends across downloads, revenue, and active users. Here’s a detailed look at how each app fared:
June’s Journey: Hidden Objects by Wooga saw a significant increase in weekly revenue, peaking at approximately $2.4M in late January. Weekly downloads also showed an upward trend mid-quarter, reaching around 60K in February, though they tapered off to about 38K by the end of March. Active users steadily increased from 420K at the beginning of the quarter to a peak of 467K in late February, before slightly declining to 437K in the final week of March.
Seekers Notes: Hidden Objects from Mytona Limited maintained a stable weekly revenue, fluctuating between $412K and $507K throughout the quarter. Downloads experienced a peak of 13.3K in mid-February, before settling at around 10.5K by the end of March. Active users saw modest growth, starting at 13.3K in early January and rising to approximately 15.1K by the end of the quarter.
Manor Matters by Playrix showed a varied revenue trend, with weekly earnings peaking at $308K in late February. Downloads were relatively consistent, peaking at around 9.3K in early January and decreasing to about 5K by the end of March. Active users exhibited a slight fluctuation, starting at 346K in early January, peaking at 338K in mid-February, and ending at 312K in late March.
Unsolved: Hidden Mystery Games from Artifex Mundi S.A. displayed a steady rise in weekly revenue, reaching approximately $169K in late February. Downloads peaked at around 22.5K in mid-February and ended the quarter at about 16.3K. Active users followed a similar growth pattern, starting at 132K in early January and rising to 149K by late February, before stabilizing around 142K towards the end of March.
Sherlock・Hidden Object・Match 3 by G5 Entertainment AB experienced relatively stable weekly revenue, fluctuating between $107K and $123K throughout the quarter. Downloads were consistent, peaking at 9.4K in mid-January and ending at about 6K in late March. Active users saw a slight decline from 38K in early January to 31K by the end of March.
These insights, sourced from Sensor Tower, provide a comprehensive view of the hidden objects games market in the US for Q1 2024. For more detailed analytics and trends, visit Sensor Tower.